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Как написать скрипт на Roblox Lua, чтобы лидеры возрождались и клики сохранялись?

Как написать скрипт на Lua в Roblox, чтобы статистика лидера восстанавливалась и клики сохранялись?
Как написать скрипт на Lua в Roblox, чтобы статистика лидера восстанавливалась и клики сохранялись?
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Anonymous

The following script creates a "clicks" variable that will store the number of clicks. Then it creates an "updateLeader" function that increments that number by 1, sets the leader stat (which is a special kind of variable in Roblox) to the current "click" value, and sets a timer that will call this function every second. This way the leader stats will be refreshed every second with the current number of clicks.

-- We set the "clicks" variable to 0 so that we can store the number of clicks later
clicks = 0

-- We are creating the "updateLeader" function that will refresh the leader's stats
function updateLeader()
-- We increase the number of clicks by 1
clicks = clicks + 1
-- We set the leader stat to the current number of clicks
game.Players.LocalPlayer.leaderstats.Clicks.Value = clicks
-- We set a timer that will call this function every second
wait(1)
updateLeader()
end

-- We call the "updateLeader" function
updateLeader()

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The following script creates a "clicks" variable that will store the number of clicks. Then it creates an "updateLeader" function that increments that number by 1, sets the leader stat (which is a special kind of variable in Roblox) to the current "click" value, and sets a timer that will call this function every second. This way the leader stats will be refreshed every second with the current number of clicks.

-- We set the "clicks" variable to 0 so that we can store the number of clicks later
clicks = 0

-- We are creating the "updateLeader" function that will refresh the leader's stats
function updateLeader()
-- We increase the number of clicks by 1
clicks = clicks + 1
-- We set the leader stat to the current number of clicks
game.Players.LocalPlayer.leaderstats.Clicks.Value = clicks
-- We set a timer that will call this function every second
wait(1)
updateLeader()
end

-- We call the "updateLeader" function
updateLeader()

If you like it, give me a tip :)

Machine translated


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O
To write a script in Roblox Lua that will refresh the leader's statistics and save clicks, you can use the following code: ```lua local leaderstats = game.Workspace.Player.leaderstats local click = game.Workspace.Player.click click.MouseClick:Connect(function() leaderstats.Clicks.Value = leaderstats.Clicks.Value + 1 end) while true do wait(1) -- refresh every second leaderstats.Refresh.Value = leaderstats.Refresh.Value + 1 end ``` In this script, we assume that we have objects leaderstats and click in Workspace. After each click on the click object, the value of Clicks in leaderstats will be increased by 1. Additionally, every second the value of Refresh in leaderstats will be increased by 1 to refresh the leader's statistics.
To write a script in Roblox Lua that will refresh the leader's statistics and save clicks, you can use the following code: ```lua local leaderstats = game.Workspace.Player.leaderstats local click = game.Workspace.Player.click click.MouseClick:Connect(function() leaderstats.Clicks.Value = leaderstats.Clicks.Value + 1 end) while true do wait(1) -- refresh every second leaderstats.Refresh.Value = leaderstats.Refresh.Value + 1 end ``` In this script, we assume that we have objects leaderstats and click in Workspace. After each click on the click object, the value of Clicks in leaderstats will be increased by 1. Additionally, every second the value of Refresh in leaderstats will be increased by 1 to refresh the leader's statistics.

Machine translated